Microsoft announced a partnership with Inworld AI to help create game dialogue and narrative tools for its Xbox Studios.
The partnership is detailed in a blog post by Haiyan Zhang, Xbox’s general manager of gaming AI. In the post, Zhang confirmed that the technology is meant to work seamlessly with Microsoft’s own cloud and AI technology to create both an “AI design copilot” that helps game designers explore more creative ideas. Aids and empowers, turning prompts into detailed scripts, dialogue trees. , quests and more,” and “an AI character runtime engine that can be integrated into the game client, enabling entirely new narratives with dynamically generated stories, quests, and dialogue for players to experience ”
No specific Xbox-owned studios were named, nor did their developers comment as part of this announcement, so it’s unknown how interested those developers would actually be in adopting this kind of AI technology. Are. In general, AI is a very controversial topic in creative fields as artists and writers are worried that it will replace their jobs while producing bad art. AI leadership at Xbox doesn’t think this will become an issue, with Zhang explaining that the main purpose of this partnership is “to make it easier for developers to realize their vision, try new things, push the boundaries of gaming today and gameplay, Experiment to improve player connection and more.”
The blog post also teases that Microsoft would be willing to share these tools with interested third-party studios. Ultimately, it will take years for us to truly know what the impact or usefulness of this partnership is for the developers of Xbox Games Studios, ZeniMax Media, and Activision Blizzard.